Fangame
# Controls
Arrows - Move
Z - Confirm / change map
X - Close / show collision layer
F10 - Gamemode selection
Tilde (~) - Rewind time
# What is this?!?
Demo game engine I created for an RPG game in late 2021. Never started on the actual game, though.
The engine is a minimal parody of the TIC-80 API with drawing and input functions. Has map loading and pixel perfect collisions!
CPU drawing, uses the Pixels library and winit for windowing and rendering.
Source code to follow.
| Published | 3 days ago |
| Status | Prototype |
| Platforms | HTML5 |
| Author | madadog |
| Tags | 2D, Pixel Art, Short, Singleplayer |
| Content | No generative AI was used |

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